by Mokatai™
Public Beta · Native PC Port + Online Multiplayer

Twilight Princess, reborn on PC — and built for co-op.

Mokalight is a native, no-emulator port of The Legend of Zelda: Twilight Princess with built-in online multiplayer. Sharper, smoother, controller-ready — and your friends drop straight into your world as real, animated characters.

Windows in progress · macOS & mobile planned

Official Trailer
coming soon
Key Features

Forged for the modern PC

Six inscribed tablets — the pillars of the port.

Tablet I

Native — no emulator

Runs as a real, compiled app on Windows, macOS and Linux. Built on the decompiled source, not an ISO interpreter.

Tablet III

Widescreen & HD, uncapped

Aspect-ratio unlock, internal-resolution scaling, and an uncapped/interpolated framerate. The console game, set free on PC.

Tablet IV

Controller + gyro

Full SDL gamepad support, rebindable binds, optional gyro aiming, and complete controller menu navigation.

Tablet V

Bring your own copy

Ships zero game data. Point it at a disc image you dumped yourself (.iso/.rvz/.wbfs) and press Play.

Tablet VI

Built on Dusklight

A fork of Dusklight — the native Twilight Princess PC port by the Twilit Realm team — built on the community Twilight Princess decompilation. Mokalight adds the online multiplayer layer on top.

Multiplayer

See each other in Hyrule

Not a splitscreen hack, not an emulator overlay — real online co-op, done natively.

  • Friends render as real in-world characters with exact outfit and animation sync — even wolf form, with Midna riding along.
  • Chests, switches, doors, keys and story flags sync live across the party.
  • Open a chest and the reward is granted to the whole party.
  • In-game chat with slash commands: /who /warp /emote /code /leave /help.
  • Nameplates, hearts, off-screen direction arrows and minimap blips keep every teammate in sight.
  • A dedicated server is bundled — start a session instantly and hand out a 5-character room code. Direct-connect over LAN or Mokatai Mesh — no port-forwarding required. A public server browser is on the way, coming soon.
Co-op capture — coming soon
v1.3.0 — Public Betav1.3.0Native online multiplayer

Native online multiplayer arrives: up to 16 players, in-world character sync, shared co-op world state and loot, in-game chat, warp and emotes, and one-click hosting with room codes. Rebranded as Mokalight by Mokatai. Linux build available now; Windows in progress.